
3D Work
Cocktail Lounge



Art Nouveau Cocktail Lounge
Scene assets modeled in Maya
Assets textured in Substance Painter
Asset rendered in Unreal Engine
This room is the first in a series that will comprise an immersive evening experience in which guests will be able to act out their regency fantasies. They have been invited to a ball by the princess and soon to be queen where they must learn to navigate all the pitfalls of noble society.
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This cocktail lounge will serve as the first space where guests can drink and get acquainted with
each other as well as their own characters they are playing



Modular Lounge Assets
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Assets Modeled in Maya
Textures made in Substance Painter
Asset rendered in Unreal Engine



Lounge Furniture
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Assets Modeled in Maya
Textures made in Substance Painter
Asset rendered in Unreal Engine
Castle Sunroom




Castle greenhouse at tea time
Scene assets modeled in Maya and ZBrush
Assets textured in Substance Painter
Asset rendered in Unreal Engine
This space is meant to embody a warm and relaxed feeling while still maintaining its noble roots as this is located in a castle. This is a place where one would want to take their morning coffee and a good book to start the day surrounded by greenery and the soft sound of trickling water.
Scene Assets



Lantern Modeled in Maya
Textures made in Substance Painter
Asset rendered in Unreal Engine





Fountain base modeled in Maya
Fountain statue sculpted in ZBrush
Textured in Substance Painter
Assets rendered in Unreal Engine



Planters and plants modeled in Maya
Assets textured in Substance Painter
Assets rendered in Unreal Engine



Planters and plants modeled in Maya
Assets textured in Substance Painter
Assets rendered in Unreal Engine



Outdoor Furniture modeled in Maya
Asset textured in Substance Painter
Assets rendered in Unreal Engine



Tea set modeled in Maya
Textured in Substance Painter
Assets rendered in Unreal Engine




Bamboo table modeled in Maya
Asset textured in Substance Painter
Assets rendered in Unreal Engine




Bamboo chair modeled in Maya
Asset textured in Substance Painter
Assets rendered in Unreal Engine




Bamboo cart modeled in Maya
Asset textured in Substance Painter
Assets rendered in Unreal Engine
Props




Fae Monarch Throne
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Throne modeled in Maya, details sculpted in ZBrush
Throne textured in Substance Painter
Scene rendered in Marmoset Toolbag 4




1912 American Underslung Roadster
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Vehicle modeled in Maya
Vehicle and scene assets textured in Substance Painter
Scene rendered in Marmoset Toolbag 4






Galaxy's Edge Props: Pile of crates, First Order Satellite, Stone wall with curtain
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Stone wall and curtain sculpted in ZBrush
lightsaber parts and curtain rod modeled in Maya
Scene assets textured in Substance Painter
Scene rendered in Marmoset Toolbag 4
*For educational purposes, not affiliated with Disney or Lucasfilm
Savi's Workshop Lightsaber Hunt at Galaxy's Edge
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For guests who want some extra adventure before building their own lightsaber, they can sign up for the Lightsaber Hunt that will give them a special mission to search for lost lightsaber parts around the city before they fall into the wrong hands.
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This scavenger hunt will take guests to the far corners of Galaxy's Edge in attempt to find missing lightsaber parts, all of which will be options for them to use when they actually build their lightsaber.




Star Wars Clawcraft
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Ship modeled in Maya
Ship textured in Substance Painter
Scene rendered in Maya using Arnold
*For educational purposes, not affiliated with Disney or Lucasfilm
Environments


Scene modeled in Maya
Assets textured in Maya
Scene rendered in Maya using Arnold



Scene modeled in Maya and 3Ds Max
Assets textured in 3Ds Max
Scene rendered in 3Ds Max using VRay


Pottery modeled in Maya and textured in Substance Painter
Scene Assets from Quixel Bridge
Scene assembled and rendered in Unreal Engine



Guests get the chance to race Mario Kart slot cars against their friends in this interactive kiosk. The winner can take their picture crossing the finish line or they can buy a plush of their favorite power up
Mario Mini Racers interactive kiosk
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Assets modeled in Maya
Assets textured in Substance Painter
Scene rendered in Maya using Arnold
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*For educational purposes only, not affiliated with Universal or Super Nintendo World

Thorn Room Recreation
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Scene modeled in Sketchup
Furniture from the Sketchup Warehouse
Scene rendered in Sketchup using Enscape



Scene modeled in Sketchup
Scene rendered in Sketchup using Enscape
Post-production done in Photoshop



Scene modeled in Maya
Scene rendered in Maya using Arnold




Avatar the Last Airbender Queue design and layout concept
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Queue designed in Illustrator
Queue modeled in Maya
Decorative elements and Air Bison sculpted in ZBrush
Textured in ZBrush
Rendered in Maya using Arnold
Take a ride on your very own flying bison through the mountains of the Southern Air Tribe. As the air bison population is now once again thriving, Avatar Aang looks to the next generation to learn to fly and make lifelong bonds with these majestic creatures.
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Take in the beauty and culture of the Southern Air Tribe as you walk through the newly restored temple to the air bison stables.
Characters






The Centurion Military Robot
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Robot modeled in Maya
Robot textured in Substance Painter
Scene rendered in Marmoset Toolbag 4






Character modeled in ZBrush
Character textured in ZBrush
Character rigged and animated in Maya
Scene rendered in Maya using Arnold





Character sculpted in ZBrush
Character textured in Substance Painter
Scene rendered in Maya using Arnold








Character sculpted in ZBrush
Assets textured in Maya
Scene rendered in Maya using Arnold


Character sculpted in ZBrush
Character textured in Substance Painter



Character sculpted in ZBrush



Character sculpted in ZBrush
Character rendered in Maya using Arnold


Anatomy study sculpted in ZBrush


Character sculpted in ZBrush