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3D Work

Cocktal Lounge

Cocktail Lounge

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Art Nouveau Cocktail Lounge 

 

Scene assets modeled in Maya 

Assets textured in Substance Painter

Asset rendered in Unreal Engine 

This room is the first in a series that will comprise an immersive evening experience in which guests will be able to act out their regency fantasies. They have been invited to a ball by the princess and soon to be queen where they must learn to navigate all the pitfalls of noble society. 

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This cocktail lounge will serve as the first space where guests can drink and get acquainted with

each other as well as their own characters they are playing  

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Modular Lounge Assets

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Assets Modeled in Maya

Textures made in Substance Painter

Asset rendered in Unreal Engine 

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Lounge Furniture

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Assets Modeled in Maya

Textures made in Substance Painter

Asset rendered in Unreal Engine 

Castle Sunroom

Castle Sunroom

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Castle greenhouse at tea time

 

Scene assets modeled in Maya and ZBrush 

Assets textured in Substance Painter

Asset rendered in Unreal Engine 

This space is meant to embody a warm and relaxed feeling while still maintaining its noble roots as this is located in a castle. This is a place where one would want to take their morning coffee and a good book to start the day surrounded by greenery and the soft sound of trickling water. 

Scene Assets

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Lantern Modeled in Maya

Textures made in Substance Painter

Asset rendered in Unreal Engine 

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Fountain base modeled in Maya

Fountain statue sculpted in ZBrush 

Textured in Substance Painter

Assets rendered in Unreal Engine 

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Planters and plants modeled in Maya 

Assets textured in Substance Painter

Assets rendered in Unreal Engine 

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Planters and plants modeled in Maya 

Assets textured in Substance Painter

Assets rendered in Unreal Engine 

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Outdoor Furniture modeled in Maya 

Asset textured in Substance Painter

Assets rendered in Unreal Engine 

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Tea set modeled in Maya 

Textured in Substance Painter

Assets rendered in Unreal Engine 

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Bamboo table modeled in Maya 

Asset textured in Substance Painter

Assets rendered in Unreal Engine 

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Bamboo chair modeled in Maya 

Asset textured in Substance Painter

Assets rendered in Unreal Engine 

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Bamboo cart modeled in Maya 

Asset textured in Substance Painter

Assets rendered in Unreal Engine 

Props

3D Props
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Fae Monarch Throne

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Throne modeled in Maya, details sculpted in ZBrush

Throne textured in Substance Painter

Scene rendered in Marmoset Toolbag 4  

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1912 American Underslung Roadster

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Vehicle modeled in Maya 

Vehicle and scene assets textured in Substance Painter

Scene rendered in Marmoset Toolbag 4  

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Galaxy's Edge Props: Pile of crates, First Order Satellite, Stone wall with curtain

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Stone wall and curtain sculpted in ZBrush 

lightsaber parts and curtain rod modeled in Maya 

Scene assets textured in Substance Painter

Scene rendered in Marmoset Toolbag 4

 

*For educational purposes, not affiliated with Disney or Lucasfilm

Savi's Workshop Lightsaber Hunt at Galaxy's Edge

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For guests who want some extra adventure before building their own lightsaber, they can sign up for the Lightsaber Hunt that will give them a special mission to search for lost lightsaber parts around the city before they fall into the wrong hands. 

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This scavenger hunt will take guests to the far corners of Galaxy's Edge in attempt to find missing lightsaber parts, all of which will be options for them to use when they actually build their lightsaber. 

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Star Wars Clawcraft

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Ship modeled in Maya 

Ship textured in Substance Painter

Scene rendered in Maya using Arnold

 

*For educational purposes, not affiliated with Disney or Lucasfilm

3D Environmens

Environments

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Scene modeled in Maya 

Assets textured in Maya

Scene rendered in Maya using Arnold 

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Scene modeled in Maya and 3Ds Max

Assets textured in 3Ds Max

Scene rendered in 3Ds Max using VRay 

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Pottery modeled in Maya and textured in Substance Painter

Scene Assets from Quixel Bridge 

Scene assembled and rendered in Unreal Engine 

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Guests get the chance to race Mario Kart slot cars against their friends in this interactive kiosk. The winner can take their picture crossing the finish line or they can buy a plush of their favorite power up  

 

Mario Mini Racers interactive kiosk

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Assets modeled in Maya 

Assets textured in Substance Painter

Scene rendered in Maya using Arnold 

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*For educational purposes only, not affiliated with Universal or Super Nintendo World 

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Thorn Room Recreation

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Scene modeled in Sketchup

Furniture from the Sketchup Warehouse 

Scene rendered in Sketchup using Enscape 

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Scene modeled in Sketchup 

Scene rendered in Sketchup using Enscape 

Post-production done in Photoshop

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Scene modeled in Maya 

Scene rendered in Maya using Arnold 

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Avatar the Last Airbender Queue design and layout concept

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Queue designed in Illustrator 

Queue modeled in Maya

Decorative elements and Air Bison sculpted in ZBrush 

Textured in ZBrush 

Rendered in Maya using Arnold 

Take a ride on your very own flying bison through the mountains of the Southern Air Tribe. As the air bison population is now once again thriving, Avatar Aang looks to the next generation to learn to fly and make lifelong bonds with these majestic creatures.  

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Take in the beauty and culture of the Southern Air Tribe as you walk through the newly restored temple to the air bison stables.

Characters

3D Characters
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The Centurion Military Robot

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Robot modeled in Maya 

Robot textured in Substance Painter

Scene rendered in Marmoset Toolbag 4

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Character modeled in ZBrush  

Character textured in ZBrush 

Character rigged and animated in Maya 

Scene rendered in Maya using Arnold

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Character sculpted in ZBrush

Character textured in Substance Painter

Scene rendered in Maya using Arnold 

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Character sculpted in ZBrush

Assets textured in Maya

Scene rendered in Maya using Arnold 

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Character sculpted in ZBrush

Character textured in Substance Painter

 

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Character sculpted in ZBrush

 

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Character sculpted in ZBrush

Character rendered in Maya using Arnold 

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Anatomy study sculpted in ZBrush

 

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Character sculpted in ZBrush

 

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